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EVO Minecraft MOOC 2023

Page history last edited by Jane Chien 3 hours, 36 minutes ago

 

 

Session Title  

 

EVO Minecraft MOOC 2023 (#EVOMC23)

 


 

Abstract

(50 words)

 

This session invites interested teachers to join us in playing Minecraft. Through meaningful play, we will learn all we can about playing Minecraft alone and together. We will learn and understand through play how Minecraft can be used effectively in language learning. We'll learn by doing and from one another.

 


Target audience

 

Join us if any of these ring true. You are ... 

 

  • A teacher with a gaming problem -
    Are you a teacher who wants to learn how to gamify your students' learning environment but aren't quite sure how it works? With us you can experience how that works by immersing yourself in the participatory cultures surrounding the game of Minecraft, supported by EVO Minecraft MOOC community members.
  • A gamer with a teaching problem -
    Already a gamer with some ideas about how you would like to leverage your skill and your proclivities in your classroom? You've come to the right place.
  • A teacher of gamers with a learning problem -
    Do you think your students would like to play a game like Minecraft but you aren't sure how to make it fit your curriculum? Fortunately, your curriculum is somewhere in Minecraft already. Join us and we'll help you figure out how and where?
  • Or join us if you just want to learn more about how to use meaningful games and the participatory cultures associated with such games with your students.

 

But keep in mind that you'll need to play Minecraft with us in order to enjoy the experiential benefits.

 


Session objectives

 

By the end of the session, participants will have:

  • explored and played with Minecraft

  • curated resources relevant to them relating to Minecraft

  • shared their discoveries and what they have accomplished with other participants

  • created spaces in Minecraft where desired learning outcomes can be promoted

  • learned to build and survive in Minecraft

  • expanded their personal learning networks by befriending colleagues who can help each other continue their exploration of Minecraft as an environment for staging and enhancing learning


Session participants will learn about Minecraft in the same way they would expect students to figure it out and adapt it to their own learning goals; that is, we will learn by playing and sharing what we discover. We will learn, as Joel Levin puts it, how to 'limit' the game; that is how to create spaces there where we can promote desired learning outcomes. We will point each other to resources (there are thousands of them, so we'll have to curate for one another). We can create YouTube channels for our work and create videos showing what we accomplish in Minecraft and how we might use the worlds we create with our students. We will learn from students and kids who join us, in a server space created just for us.

 


Syllabus

 

Weekly Content

 

Our 5-week syllabus is patterned on Dave Cormier’s 5 steps to success in MOOCs: orient, declare, network, cluster, focus, as explained here: https://youtu.be/r8avYQ5ZqM0  

The image above is not a video player; it's a screenshot: http://screencast.com/t/9ltyAlkAmz

 


 

Week 1: (January 9 - 15) 

Time to get-acquainted and practice with session tools during the first week.

 

Orient Participants come on board, figure out how this works, who we are, and why we are all here (we’ll all post to community spaces set up for this). We’ll view tutorials to learn the basics, meet in world in creative mode to help each other learn and practice.

 

Participants will have to invest $27 if they wish to join us in-world by purchasing a login to Minecraft from http://minecraft.net (the login credentials are a once in a life-time purchase, We've all had to do this, and all Minecraft software is freely downloadable; no proceeds are collected by or go to EVO or EVOMC MOOC moderators)

 


Week 2: (January 14 - 22)
 

 

Declare - Still with us? Start your blog or wiki, post to our Facebook Group, and share your experiences with Minecraft, what you’ve learned so far, and how you intend to learn more. Tag your posts (relevant to this session) #evomc23


We’ll meet in-world where we can play in Minecraft, speak to each other using Discord (a separate online voice tool) and start crafting and building. We’ll learn how to create artifacts and experiment with YouTube videos from screen-captured Minecraft activities.

 


Week 3: (January 23 - 29)

 

Network - Continue meeting in Minecraft and learning how to work with one another. Expand your horizons and contacts in Minecraft by meeting educators from, and in, other communities (including by means of a one-day professional conference on our EVOMC23 server).

 

Participants continue to blog and share builds and resources. We plan to record some of our activities and share and YouTube video embeds with one another. Wherever you play, you’ll need friends online to help sustain you in survival mode. Make friends in world and you'll be ready for it!

 


Week 4: (January 30 - February 5)

 

Cluster - Identify others in the MOOC with like goals and start working in subgroups within the MOOC. You’ll have to collaborate in order to stay alive in survival mode! Participants continue to blog and share builds and YouTube video embeds with one another, and more importantly, help each other out in-world and contribute to one another's learning and appreciation of the affordances of the game in education. 

 


Week 5: (February 6 - 12)
 

Wrap-up and session evaluations.

 

Focus - Participants share plans for carrying the work started here beyond the current EVO session and MOOC. Participants are welcome to participate in an end-of-session showcase event.

 


Media

How will you communicate with participants during the session?

 

 

Other technology tools:

 

  • Participants keep blogs or wikis, content aggregated on #evomc23 tag
  • Synchronous meeting spaces

    • Minecraft ($27, unavoidable if you wish to play with us in our Java edition world)

    • Discord app for voice communication while in world

    • Webinars; e.g. in Zoom, with screen sharing from Minecraft, and / or streamed on Facebook / Discord

  • Asynchronous tools

 


 

Suggested sponsor(s): Sponsors are professional associations who would be willing to advertise your session in their elist or newsletters, and who would help create an audience for your session and an interest in EVO participation. (No money or other physical support is requested!) TESOL Interest Section(s) or affiliate(s), IATEFL Special Interest Group(s), or other group(s) who could sponsor your session, such as JALT, KOTESOL, or AVEALMEC. NOTE: The EVO Coordination Team will arrange for TESOL-IS sponsorship, but please tell us which Interest Section (now called CoPs) you feel would be most likely to sponsor your session. For non-TESOL organizations, we ask that you list all likely sponsors, but please confirm sponsorship with them yourself after your proposal is accepted. 

NOTEState the name of the person who approved sponsorship and the date next to the organization

 

Sponsoring organizations

Name / date of approval

Center for Research on Bilingual Education,
National Taipei University of Education

Jane Chien/ 8/21/2022

 

CALL Interest Section of TESOL (CALL-IS) Jane Chien, Chair / December 1, 2022

  

 

Join this session

 

Registration starts on Jan 9, 2023. 

 

To join this EVO session:

(To be completed during Moderator Professional Development, Oct. 16 - Nov. 13, 2022) 

From January 9 - 15.

 

  1. Fill in the registration form for 2023 
    https://forms.gle/9gja3QCxSEEM5mMBA 
  2. Join this Facebook page: https://www.facebook.com/groups/evomc 
  3. Join this Groups.io = https://groups.io/g/minecraftmooc/  
  4. Follow instructions on our syllabus page:  
    http://missions4evomc.pbworks.com/ 
     

 

We accept join requests from educators (and sometimes their students and/or their children) whose profiles appear to link to identifiable people who could become potential colleagues as opposed to gamers apparently using pseudonyms, and whose reasons for joining us would likely be incompatible with our goals and passions, which relate to gamification in education, not just playing Minecraft for hedonistic reasons. As we are a community of practice interested in assisting each other in using Minecraft creatively and constructively with students, we might reject profiles that appear irrelevant to our goals or indicate no evidence of shared aspirations.

 

If you are a bona fide educator wishing to join us, and for some reason we reject your application to join us, please send an email to the primary contact given above, explaining why you feel you fit in with our community, and we'll sort it out.

 

 

 

 

Name (last, first)

Email address

Location 

(country of residence)

Institutional Affiliation

Status of moderator (new or continuing?)

If continuing, date of Moderator Professional Development session taken

Biodata 

(max. 50 words

Photo

 Aaron Schwartz

 aschwar@gmail.com 

 USA 

Ohio University 

Continuing 

 2016
Aaron Schwartz teaches ESL courses as well as public speaking, writing and rhetoric, and computer assisted language learning (CALL) at Ohio University. He's a former chair of TESOL's CALL-IS, where he has been quite active with the Electronic Village. A moderator for Minecraft MOOC since 2016, he competently and graciously runs the EVO Minecraft Server. 

 

 

Jane Chien ychien@gmail.com Taipei, Taiwan National Taipei University of Education Continueing 2017

Jane Chien is an assistant professor of TEFL and has been on the faculty of Children’s English Education, National Taipei University of Education since 2005. Her research interests focus on Minecraft as a medium for English language learning and communication. 

 

Vance Stevens

and Bobbi Stevens

 

 

 

 

 

 

 

 

vancestev@gmail.com 

and

bobbi_stevens@hotmail.com

Malaysia

Learning2gether Continueing 2016

Vance Stevens is an EFL teacher now retired in Penang, Malaysia. Founder of Webheads in Action, he has been an EVO coordinator since 2002. He is founder of the podcast series Learning2gether, and On the Internet editor for TESL-EJ where he and co-moderators have co-authored an article on Minecraft and Language Learning.

Bobbi Stevens has taught young learners in Saudi Arabia, Oman, USA & UAE for over 30 years and has adapted to changes of styles and methods of teaching children over the years, especially as pertains to educational technology. She was a co-moderator of the original EVO Minecraft group in 2015 and looks forward to participating again this year. 

 

 

Heike Philp

 

 

 

 

 

 

 

 

heikephilp@gmail.com

Belgium/ Germany

Let's Talk Online SPRL Continueing 2016

Heike Philip is CEO of let's talk online sprl, and an immersive education specialist for language teaching and learning. She is co-initiator of EU funded LANCELOT (virtual classroom) and AVALON (virtual world) and the CAMELOT project (machinima for language teachers) and GUINEVERE (games in virtual worlds). 

 

 

Robert Remmerswall

 

 

 

 

 

 

 

rdremmerswaal@gmail.com

Japan

Sojo University New 2023 Robert Remmerswal is a lecturer at Sojo University. He serve as the Co-Chair of JALT CALL 2023. He runs a minecraft langauge lab.
 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Moderators Ex-officio and Emeriti

 

 

Moderator ex-officio: Olivetree Grove  manages our Discord server and assists with our Minecraft server.

 

Abdelmoneim, Maha

AKA Olivetree

maha4learning@gmail.com 

Egypt 

As a learning and development consultant Olivetree has been using games and role-playing for training since 1992. As a volunteer she’s been teaching English in real life and Virtual Worlds since 2008.  In 2012 she became an online gamer to experience and experiment with those environments for teaching and learning.

 

 

 

and  with thanks for substantial support and assistance from emeritus moderators Dakotah Redstone, and Mircea Patrascu 

 

Redstone, Dakotah dakotah.redstone@gmail.com  USA 

Dakotah's real-world avatar was an Instructional Developer at a state university for 15 years, supporting faculty use of technology in the brick & mortar and online classrooms. His interests run the gamut from A to Z and go back to punched paper tape storage, pencil and paper role playing games, and painting on cave walls by torchlight. A phenomenal builder, Dakotah was a moderator of EVOMC18 and EVOMC19 and a frequent and contributing participant before that. 

Dak no longer wishes to moderate officially, but he appears consistently in our archives as an honorary, highly skilled, and much appreciated cat herder.

Mircea Patrascu mircea.patrascu@gmail.com Romania 

Mircea Patrascu is an IT professional teaching kids to code during his free time. He loves to play Minecraft, but he also uses it as a learning environment for Scratch and JavaScript. He puts in frequent appearances on our EVOMC MOOC server and blogs the travels there of his intrepid counterpart MP.

 

 

 

Primary Contact (Lead moderator only, please): The primary contact is the lead moderator of the session. The lead moderator is responsible for making sure that all first-time moderators are registered for the Moderator Professional Development session, and for communicating deadlines, special events like our live webcasts, and other information to moderators.

Name of Lead Moderator: Jane Chien

Email address: ychien@gmail.com


 

Terms of Agreement (to be completed by Lead Moderators; please confirm by writing “I agree” in each item.)

Terms of Agreement for EVO Session Lead Moderators

Confirmation

  1. As Lead Moderator of my EVO session, I am responsible for making sure that first-time moderators in the session register for MOD PD on or before the due date (Oct. 16, 2022).

 V
  1. As Lead Moderator of my EVO session, I am responsible for making sure that first-time moderators participate actively in MOD PD Oct. 16 - Nov. 13, 2022.

 V
  1. As Lead Moderator of my EVO session, I affirm that moderators found lacking in completing the expectations and tasks in MOD PD will be removed from the session.

 V
  1. I am available to engage actively in the EVO session I have agreed to co-moderate between January 9 and February 12, 2023. 

 V
  1. I further understand that 

  • EVO sessions are free of advertising and commercial sponsorship;

  • EVO sessions are free and open to all;

  • No academic credit will be given for participation in EVO session.

 V

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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